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# ExCImageLoader.h File Reference

`#include "ExDefine.h"`
`#include "ExMath.h"`
`#include "ExNihiloExecption.h"`

Go to the source code of this file.

## Data Structures
class | ExCImageLoader
struct | PCXHEADER
## Defines
#define | TGA_RGB 2
#define | TGA_A 3
#define | TGA_RLE 10
## Enumerations
enum | TextureType { BMP, TGA, PCX, JPG, RGB, RAW, PPM, UNKNOWN }

## Define Documentation

#define TGA_A 3

| Definition at line 63 of file ExCImageLoader.h.

#define TGA_RGB 2

| Definition at line 62 of file ExCImageLoader.h.

#define TGA_RLE 10

| Definition at line 64 of file ExCImageLoader.h.

## Enumeration Type Documentation

enum TextureType

  | Enumeration values:
  BMP |
  TGA |
  PCX |
  JPG |
  RGB |
  RAW |
  PPM |
  UNKNOWN |
Definition at line 66 of file ExCImageLoader.h. Referenced by ExCImageLoader::FindTextureType().
    00067 {
    00068         BMP,TGA,PCX,JPG,RGB,RAW,PPM,UNKNOWN
    00069 };