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# ExCModel.h File Reference

`#include "ExDefine.h"`
`#include "ExMath.h"`
`#include "ExCObject3D.h"`
`#include "ExManagerTexture.h"`

Go to the source code of this file.

## Data Structures
class | ExCModel
## Defines
#define | RENDER_TEXTURES_LIGHT 10001
#define | RENDER_TEXTURES 10002
#define | RENDER_TRIANGLES_LIGHT 10003
#define | RENDER_TRIANGLES 10005
#define | RENDER_POINTS 10006
#define | RENDER_LINES 10007
#define | RENDER_NO 10008

## Define Documentation

#define RENDER_LINES 10007

| Definition at line 40 of file ExCModel.h.

#define RENDER_NO 10008

| Definition at line 41 of file ExCModel.h.

#define RENDER_POINTS 10006

| Definition at line 39 of file ExCModel.h.

#define RENDER_TEXTURES 10002

| Definition at line 36 of file ExCModel.h.

#define RENDER_TEXTURES_LIGHT 10001

| Definition at line 35 of file ExCModel.h.

#define RENDER_TRIANGLES 10005

| Definition at line 38 of file ExCModel.h.

#define RENDER_TRIANGLES_LIGHT 10003

| Definition at line 37 of file ExCModel.h.