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# GlView.h File Reference

`#include <gl/gl.h>`
`#include <gl/glu.h>`
`#include <gl/glaux.h>`
`#include "ExManagerTexture.h"`
`#include "ExManagerId.h"`
`#include "ExCSystemeParticule.h"`
`#include "ExDefine.h"`

Go to the source code of this file.

## Data Structures
class | CGlView
## Defines
#define | MAX_TEXTURE 3

## Define Documentation

#define MAX_TEXTURE 3

| Definition at line 12 of file SDKParticules/GlView.h.