#include "stdafx.h"#include "Asc2Map.h"#include "Asc2MapDlg.h"Go to the source code of this file.
Data Structures | |
| class | CAboutDlg |
Functions | |
| BEGIN_MESSAGE_MAP (CAboutDlg, CDialog) END_MESSAGE_MAP() CAsc2MapDlg | |
| OnBnClickedOk | ON_BN_CLICKED (IDC_BUTBROWSEASC, OnBnClickedButbrowseasc) ON_BN_CLICKED(IDC_BUTBROWSETEXTTOP |
| OnBnClickedOk OnBnClickedButbrowsetexttop OnBnClickedButbrowsetextfront OnBnClickedButbrowsetextleft OnBnClickedButbrowsemapfile | END_MESSAGE_MAP () BOOL CAsc2MapDlg |
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Definition at line 39 of file Asc2MapDlg.cpp.
00049 : CDialog(CAsc2MapDlg::IDD, pParent) 00050 , m_SAscFileName(_T("")) 00051 , m_SMapFile(_T("")) 00052 , m_STextureName(_T("NONE")) 00053 , m_STextureNameBottom(_T("NONE")) 00054 , m_STextureNameFront(_T("NONE")) 00055 , m_STextureNameBack(_T("NONE")) 00056 , m_STextureNameLeft(_T("NONE")) 00057 , m_STextureNameRight(_T("NONE")) 00058 { 00059 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); |
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Definition at line 89 of file Asc2MapDlg.cpp. References FALSE, IDC_BUTBROWSEMAPFILE, and TRUE.
00096 {
00097 CDialog::OnInitDialog();
00098
00099 // Ajouter l'élément de menu "À propos de..." au menu Système.
00100
00101 // IDM_ABOUTBOX doit se trouver dans la plage des commandes système.
00102 ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
00103 ASSERT(IDM_ABOUTBOX < 0xF000);
00104
00105 CMenu* pSysMenu = GetSystemMenu(FALSE);
00106 if (pSysMenu != NULL)
00107 {
00108 CString strAboutMenu;
00109 strAboutMenu.LoadString(IDS_ABOUTBOX);
00110 if (!strAboutMenu.IsEmpty())
00111 {
00112 pSysMenu->AppendMenu(MF_SEPARATOR);
00113 pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
00114 }
00115 }
00116
00117 // Définir l'icône de cette boîte de dialogue. L'infrastructure effectue cela automatiquement
00118 // lorsque la fenêtre principale de l'application n'est pas une boîte de dialogue
00119 SetIcon(m_hIcon, TRUE); // Définir une grande icône
00120 SetIcon(m_hIcon, FALSE); // Définir une petite icône
00121
00122 // TODO : ajoutez ici une initialisation supplémentaire
00123
00124 return TRUE; // retourner TRUE, sauf si vous avez défini le focus sur un contrôle
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Definition at line 39 of file ExNihilo LauncherDlg.cpp. References FALSE, IDC_BUTTONCONTACT, IDC_BUTTONDOC, and TRUE.
00047 {
00048 CDialog::OnInitDialog();
00049
00050 // Set the icon for this dialog. The framework does this automatically
00051 // when the application's main window is not a dialog
00052 SetIcon(m_hIcon, TRUE); // Set big icon
00053 SetIcon(m_hIcon, FALSE); // Set small icon
00054
00055 // TODO: Add extra initialization here
00056 //init défault value
00057 /* DWORD Res8616=m_CResolution.AddString("800*600 16 bits");
00058 m_CResolution.SetItemData(Res8616,1);
00059 DWORD Res1716=m_CResolution.AddString("1024*768 16 bits");
00060 m_CResolution.SetItemData(Res1716,2);
00061 DWORD Res1116=m_CResolution.AddString("1600*1200 16 bits");
00062 m_CResolution.SetItemData(Res1116,3);
00063 DWORD Res8632=m_CResolution.AddString("800*600 32 bits");
00064 m_CResolution.SetItemData(Res8632,4);
00065 DWORD Res1732=m_CResolution.AddString("1024*768 32 bits");
00066 m_CResolution.SetItemData(Res1732,5);
00067 DWORD Res1132=m_CResolution.AddString("1600*1200 32 bits");
00068 m_CResolution.SetItemData(Res1132,6);
00069
00070 */
00071 return TRUE; // return TRUE unless you set the focus to a control
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1.3-rc1