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# ExCCamera.h

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    00001 /*
    00002  * ExNihilo 3D Engine
    00003  *
    00004  *  This program is free software; you can redistribute it and/or modify
    00005  *  it under the terms of the GNU General Public License as published by
    00006  *  the Free Software Foundation; either version 2 of the License, or
    00007  *  (at your option) any later version.
    00008  *
    00009  *  This program is distributed in the hope that it will be useful,
    00010  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    00012  *  GNU Library General Public License for more details.
    00013  *
    00014  *  You should have received a copy of the GNU General Public License
    00015  *  along with this program; if not, write to the Free Software
    00016  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
    00017  *
    00018  * Please read AUTHORS file !!!
    00019  *
    00020  * $Id: ExCCamera.h,v 1.10 2002/11/24 11:58:55 data Exp $
    00021  *
    00022  */
    00023
    00024 #ifndef __EXCCAMERA_H__
    00025 #define __EXCCAMERA_H__
    00026 //--------------------------------
    00027 // File to include
    00028 //--------------------------------
    00029 #include "ExDefine.h"
    00030 #include "ExMath.h"
    00031 #include "ExCObject3D.h"
    00032 #include "ExManagerPVS.h"
    00033 #include "ExManagerCollision.h"
    00034 #include "ExCAction.h"
    00035 //--------------------------------
    00036 class ExCCamera : public ExCObject3D
    00037 {
    00038 protected:
    00039 //--------------------------------
    00040 // Variable
    00041 //--------------------------------
    00042         bool m_Actif;
    00043         float m_Zoom;
    00044         float m_ClipFar;
    00045         float m_ClipNear;
    00046         float m_ZoomDefault;
    00047         float m_ZoomMax;
    00048         float m_ZoomMin;
    00049 public:
    00050
    00051 //--------------------------------
    00052 // Constructor // Destructor
    00053 //--------------------------------
    00054         ExCCamera(void);
    00055         ~ExCCamera(void);
    00056 //--------------------------------
    00057 // Methode
    00058 //--------------------------------
    00059         virtual void Draw(void);
    00060
    00061         //ZOOM FUNCTION
    00062         void ZoomIn(void);
    00063         void ZoomOut(void);
    00064         void ResetZoom(void);
    00065         void ZoomIn(float zoom);
    00066         void ZoomOut(float zoom);
    00067         void SetZoom(float zoom);
    00068         void SetZoomMax(float zoom);
    00069         void SetZoomMin(float zoom);
    00070         void SetZoomDefault(float zoom);
    00071         float GetZoomMax(void){return m_ZoomMax;}
    00072         float GetZoomMin(void){return m_ZoomMin;}
    00073         float GetZoom(void){return m_Zoom;}
    00074         float GetZoomDefault(void){return m_ZoomDefault;}
    00075         //CLIPPING FUNCTION
    00076         void SetClipFar(float clip);
    00077         void SetClipNear(float clip);
    00078         float GetClipFar(void){return m_ClipFar;}
    00079         float GetClipNear(void){return m_ClipNear;}
    00080
    00081         int                                                     m_CurrentAction;
    00082         std::vector<int>                        m_VecAction;
    00083         std::vector<int>::iterator      m_ItVecAction;
    00084
    00085         void StartAction(int Action);
    00086         void StopAction(int Action);
    00087         void Process(void);
    00088 //--------------------------------
    00089 // Operator
    00090 //--------------------------------
    00091 //--------------------------------
    00092 // friends
    00093 //--------------------------------
    00094 };
    00095 #endif //__EXCCAMERA_H__