Page principale Liste des namespaces Hiérarchie des classes Liste par ordre alphabétique Liste des composants Liste des fichiers Membres des namespaces Composants Déclarations

# ExCMatrix4x4.h

Aller à la documentation de ce fichier.

    00001 /*
    00002  * ExNihilo 3D Engine
    00003  *
    00004  *  This program is free software; you can redistribute it and/or modify
    00005  *  it under the terms of the GNU General Public License as published by
    00006  *  the Free Software Foundation; either version 2 of the License, or
    00007  *  (at your option) any later version.
    00008  *
    00009  *  This program is distributed in the hope that it will be useful,
    00010  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    00012  *  GNU Library General Public License for more details.
    00013  *
    00014  *  You should have received a copy of the GNU General Public License
    00015  *  along with this program; if not, write to the Free Software
    00016  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
    00017  *
    00018  * Please read AUTHORS file !!!
    00019  *
    00020  * $Id: ExCMatrix4x4.h,v 1.4 2002/06/16 00:51:04 binny Exp $
    00021  *
    00022  */
    00023
    00024 #ifndef __EXCMATRIX4X4_H__
    00025 #define __EXCMATRIX4X4_H__
    00026 //--------------------------------
    00027 // File to include
    00028 //--------------------------------
    00029 #include "ExDefine.h"
    00030 #include <math.h>
    00031 #include <cmath>
    00032 //--------------------------------
    00033 class ExCMatrix4x4
    00034 {
    00035 public:
    00036 //--------------------------------
    00037 // Variable
    00038 //--------------------------------
    00039         float m_Matrix[16];
    00040 //--------------------------------
    00041 // Constructor // Destructor
    00042 //--------------------------------
    00043         ExCMatrix4x4();
    00044         ~ExCMatrix4x4();
    00045 //--------------------------------
    00046 // Methode
    00047 //--------------------------------
    00048         void SetLine(short line,float c1,float c2,float c3,float c4);
    00049         void SetColone(short colone,float l1,float l2,float l3,float l4);
    00050         void SetMatrix(float Matrix[16]);
    00051         void SetMatrix(float l1c1,float l1c2,float l1c3,float l1c4,
    00052                                         float l2c1,float l2c2,float l2c3,float l2c4,
    00053                                         float l3c1,float l3c2,float l3c3,float l3c4,
    00054                                         float l4c1,float l4c2,float l4c3,float l4c4);
    00055         float GetDeterminant(void);
    00056         void LoadIdentity(void);
    00057         ExCMatrix4x4 GetTransposee(void);
    00058 //--------------------------------
    00059 // Operator
    00060 //--------------------------------
    00061         ExCMatrix4x4 operator- (const ExCMatrix4x4 &m2);
    00062         ExCMatrix4x4 operator+ (const ExCMatrix4x4 &m2);
    00063         ExCMatrix4x4 operator* (const float scalar);
    00064         ExCMatrix4x4 operator* (const ExCMatrix4x4 &m2);
    00065 //--------------------------------
    00066 // friends
    00067 //--------------------------------
    00068         friend std::ostream& operator<<(std::ostream& s,const ExCMatrix4x4 &m);
    00069 };
    00070
    00071 #endif // __EXCMATRIX4X4_H__