#include "stdafx.h"#include "SDKInterface.h"#include "SDKInterfaceDlg.h"Aller au code source de ce fichier.
Composants | |
| class | CAboutDlg |
Fonctions | |
| BEGIN_MESSAGE_MAP (CAboutDlg, CDialog) END_MESSAGE_MAP() CSDKInterfaceDlg | |
| OnBnClickedButselectimage | ON_BN_CLICKED (IDC_BUTSELECTMASK, OnBnClickedButselectmask) ON_BN_CLICKED(IDC_BUTADDACTION |
| OnBnClickedButselectimage OnBnClickedButaddaction OnBnClickedButremoveaction OnBnClickedButresetall | ON_LBN_SELCHANGE (IDC_LISTINTERFACE, OnLbnSelchangeListinterface) END_MESSAGE_MAP() BOOL CSDKInterfaceDlg |
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Définition à la ligne 39 du fichier SDKInterfaceDlg.cpp.
00049 : CDialog(CSDKInterfaceDlg::IDD, pParent) 00050 , m_EditImage(_T("")) 00051 , m_EditMask(_T("")) 00052 { 00053 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); |
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Définition à la ligne 81 du fichier SDKInterfaceDlg.cpp. Références FALSE, IDC_BUTRESETALL, IDC_LISTINTERFACE, et TRUE.
00089 {
00090 CDialog::OnInitDialog();
00091
00092 // Add "About..." menu item to system menu.
00093
00094 // IDM_ABOUTBOX must be in the system command range.
00095 ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
00096 ASSERT(IDM_ABOUTBOX < 0xF000);
00097
00098 CMenu* pSysMenu = GetSystemMenu(FALSE);
00099 if (pSysMenu != NULL)
00100 {
00101 CString strAboutMenu;
00102 strAboutMenu.LoadString(IDS_ABOUTBOX);
00103 if (!strAboutMenu.IsEmpty())
00104 {
00105 pSysMenu->AppendMenu(MF_SEPARATOR);
00106 pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
00107 }
00108 }
00109
00110 // Set the icon for this dialog. The framework does this automatically
00111 // when the application's main window is not a dialog
00112 SetIcon(m_hIcon, TRUE); // Set big icon
00113 SetIcon(m_hIcon, FALSE); // Set small icon
00114
00115 // TODO: Add extra initialization here
00116 int iWidth,iHeight;
00117 CPaintDC dc(this); // device context for painting
00118 m_hDC = ::GetDC(this->m_hWnd);
00119
00120 //Openlg render
00121
00122 pclStaticCurrent = (CStatic *)GetDlgItem(IDC_OPENGLRENDER);
00123 GlRenderCurrent = new CGlView(pclStaticCurrent);
00124
00125 GlRenderCurrent->SetPixelformat(m_hDC);
00126 GlRenderCurrent->InitGL();
00127 RECT rect;
00128 GetClientRect(&rect);
00129 pclStaticCurrent->GetWindowRect(&rect);
00130 iWidth = -(rect.right - rect.left);
00131 iHeight = rect.top - rect.bottom;
00132 GlRenderCurrent->ReSizeGLScene(iWidth, iHeight);
00133 SetTimer(1, 100, 0);
00134 /* m_ControlFileContent.AddString("<filetype>interface<#filetype>");
00135 m_ControlFileContent.AddString("<Image>None<#Image>");
00136 m_ControlFileContent.AddString("<Mask>None<#Mask>");*/
00137 m_ControlFileContent.EnableScrollBar(SB_BOTH,ESB_ENABLE_BOTH);
00138 m_ControlFileContent.SetScrollRange(SB_HORZ ,0,1000,true);
00139 m_ControlFileContent.SetHorizontalExtent(1000);
00140 GlRenderCurrent->m_PControlFileContent=&m_ControlFileContent;
00141 return TRUE; // return TRUE unless you set the focus to a control
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1.3-rc1