Page principale | Liste des namespaces | Hiérarchie des classes | Liste par ordre alphabétique | Liste des composants | Liste des fichiers | Membres des namespaces | Composants | Déclarations

# ExManagerCommand.h

Aller à la documentation de ce fichier.

    00001 /************************************************************************/
    00002 /* Ex Nihlo Engine by Hermanns Christophe                                                               */
    00003 /************************************************************************/
    00004 /* This program is free software; you can redistribute it and/or                */
    00005 /* modify it under the terms of the GNU General Public License                  */
    00006 /* as published by the Free Software Foundation; either version 2               */
    00007 /* of the License, or (at your option) any later version.                               */
    00008 /*                                                                                                                                              */
    00009 /* This program is distributed in the hope that it will be useful,              */
    00010 /* but WITHOUT ANY WARRANTY; without even the implied warranty of               */
    00011 /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.                                 */
    00012 /*                                                                                                                                              */
    00013 /* See the GNU General Public License for more details.                                 */
    00014 /*                                                                                                                                              */
    00015 /* You should have received a copy of the GNU General Public License    */
    00016 /* along with this program; if not, write to the Free Software                  */
    00017 /* Foundation, Inc., 59 Temple Place - Suite 330,                                               */
    00018 /* Boston, MA  02111-1307, USA.                                                                                 */
    00019 /*                                                                                                                                              */
    00020 /* If you use a important part of this code please send me a mail               */
    00021 /* I just want to see where my code go thks :)                                                  */
    00022 /************************************************************************/
    00023
    00024 /************************************************************************/
    00025 /* Contact                                                              */
    00026 /************************************************************************/
    00027 /* ExNihilo Website :www.ploksoftware.org                               */
    00028 /*                                                                      */
    00029 /* Hermanns Christophe ExNihilo creator and main programmer             */
    00030 /*                                                                      */
    00031 /* Mail             : Data@ploksoftware.org                                                             */
    00032 /* ICQ              : 8030901                                                                                   */
    00033 /* MSN Messenger    : Data_7@hotmail.com                                                                */
    00034 /*                                                                      */
    00035 /*                                                                      */
    00036 /************************************************************************/
    00037
    00038 /************************************************************************/
    00039 /* File Description                                                                                             */
    00040 /************************************************************************/
    00041 /* File Name   :InputActionList.h                                                                               */
    00042 /*                                                                                                                                              */
    00043 /* Start Date   :03/15/2002                                                                                             */
    00044 /*                                                                                                                                              */
    00045 /* Last Update :06/20/2003                                              */
    00046 /*                                                                                                                                              */
    00047 /* File Description :                                                                                                   */
    00048 /*                                                                      */
    00049 /* For update of this file check : www.ploksoftware.org                 */
    00050 /************************************************************************/
    00051
    00052 #ifndef __EXMANAGERCOMMAND_H__
    00053 #define __EXMANAGERCOMMAND_H__
    00054 //------------------------------------------------------------------------
    00055 //Includes
    00056 //------------------------------------------------------------------------
    00057 #include "ExDefine.h"
    00058 #include "ExCCommand.h"
    00059 #include "ExCAction.h"
    00060 #include "ExNihiloNameSpace.h"
    00061 //------------------------------------------------------------------------
    00062 #include "Math/ExMath.h"
    00063 //------------------------------------------------------------------------
    00064 #include "Manager/ExManager.h"
    00065 #include "Manager/ExManagerWindow.h"
    00066 #include "Manager/ExManagerConsole.h"
    00067 #include "Manager/ExManagerMap.h"
    00068 #include "Manager/ExManagerCommand.h"
    00069 #include "Manager/ExManagerCollision.h"
    00070 #include "Manager/ExManagerFog.h"
    00071 #include "Manager/ExManagerId.h"
    00072 #include "Manager/ExManagerNetwork.h"
    00073 #include "Manager/ExManagerSpecialEffect.h"
    00074 #include "Manager/ExManagerPVS.h"
    00075 //------------------------------------------------------------------------
    00076 #include "Manager/ManagerObject/ExManagerLoad.h"
    00077 #include "Manager/ManagerObject/ExManagerMesh.h"
    00078 #include "Manager/ManagerObject/ExManagerTexture.h"
    00079 #include "Manager/ManagerObject/ExManagerInterface.h"
    00080 #include "Manager/ManagerObject/ExManagerParticuleSystem.h"
    00081 #include "Manager/ManagerObject/ExManagerGizmo.h"
    00082 #include "Manager/ManagerObject/ExManagerLight.h"
    00083 #include "Manager/ManagerObject/ExManagerAnimation.h"
    00084 #include "Manager/ManagerObject/ExManagerSound.h"
    00085 #include "Manager/ManagerObject/ExManagerSpirit.h"
    00086 #include "Manager/ManagerObject/ExManagerObject.h"
    00087 #include "Manager/ManagerObject/ExManagerModele.h"
    00088 #include "Manager/ManagerObject/ExManagerCamera.h"
    00089 #include "Manager/ManagerObject/ExManagerFont.h"
    00090 #include "Manager/ManagerObject/ExManagerVertexArrays.h"
    00091 #include "Manager/ManagerObject/ExManagerVertexProgram.h"
    00092 #include "Manager/ManagerObject/ExManagerObjectWindow.h"
    00093 #include "Manager/ManagerObject/ExManagerEntity.h"
    00094 //------------------------------------------------------------------------
    00095 class ExManagerCommand : public ExManager
    00096 {
    00097 private:
    00098 //------------------------------------------------------------------------
    00099 // Variable
    00100 //------------------------------------------------------------------------
    00101         ExManagerMap                            *ManagerMap;
    00102         ExManagerFog                            *ManagerFog;
    00103         ExManagerAnimation                      *ManagerAnim;
    00104         ExManagerWindow                         *ManagerWindow;
    00105         ExManagerGizmo                          *ManagerGizmo;
    00106         ExManagerLight                          *ManagerLight;
    00107         ExManagerParticuleSystem        *ManagerParticuleSystem;
    00108         ExManagerTexture                        *ManagerTexture;
    00109         ExManagerCollision                      *ManagerCollision;
    00110         ExManagerId                                     *ManagerId      ;
    00111         ExManagerInterface                      *ManagerInterface;
    00112         ExManagerConsole                        *ManagerConsole;
    00113         ExManagerSpirit                         *ManagerSpirit;
    00114         ExManagerSound                          *ManagerSound;
    00115         ExManagerCamera                         *ManagerCamera;
    00116         ExManagerModel                          *ManagerModel;
    00117         ExManagerNetwork                        *ManagerNetwork;
    00118         ExManagerObjectWindow           *ManagerObjectWindow;
    00119         ExManagerSpecialEffect          *ManagerSpecialEffect;
    00120         ExManagerLoad                           *ManagerLoad;
    00121         ExManagerPVS                            *ManagerPVS;
    00122         ExManagerMesh                           *ManagerMesh;
    00123         ExManagerEntity                         *ManagerEntity;
    00124
    00125         int             m_MousePosX;
    00126         int             m_MousePosY;
    00127
    00128         typedef std::pair<ExCCommand,ExCAction> CommandAction;
    00129         std::vector<CommandAction>                              m_VecCommand;
    00130         std::vector<CommandAction>::iterator    m_ItVecCommand;
    00131
    00132         std::vector<ExCAction>                  m_VecAction;
    00133         std::vector<ExCAction>::iterator        m_ItVecAction;
    00134         std::vector<ExCAction>                  m_VecTempAction;//action added when action run
    00135
    00136         std::vector<ExCAction>                  m_VecRepAction;
    00137         std::vector<ExCAction>::iterator        m_ItVecRepAction;
    00138
    00139         void RemoveRepAction(ExCAction action);
    00140         void AddRepAction(ExCAction action);
    00141         void AddAction(ExCAction action);
    00142         //void AddCommandAction (ExCFileDataAction);
    00143         void AddCommandAction(int command,ExCAction action);
    00144         void AddCommandAction(int command,int action,std::string param);
    00145         void AddCommandAction(CommandAction ComAct);
    00146         void ProcessCommand(ExCCommand command);
    00147         bool ProcesExCAction(ExCAction action);
    00148
    00149         bool LogCommand;
    00150         std::ofstream logfilecommand;
    00151         bool plok;
    00152 //------------------------------------------------------------------------
    00153 // Singleton creation
    00154 //------------------------------------------------------------------------
    00155         static bool m_flag;
    00156         static ExManagerCommand *m_instance;
    00157         ExManagerCommand(void);
    00158         ~ExManagerCommand(void);
    00159 public:
    00160         static ExManagerCommand*  CreateSingleton(void);
    00161 //------------------------------------------------------------------------
    00162 // Methode
    00163 //------------------------------------------------------------------------
    00164         void AddNewAction(ExCAction action);
    00165         void Reset(void){return;}
    00166
    00167         inline void SetManagerLoad(ExManagerLoad *Load){ManagerLoad = Load;}
    00168         inline void SetManagerPVS(ExManagerPVS *PVS){ManagerPVS = PVS;}
    00169         inline void SetManagerMesh(ExManagerMesh *Mesh){ManagerMesh = Mesh;}
    00170         inline void SetManagerMap(ExManagerMap *Map){ManagerMap = Map;}
    00171         inline void SetManagerFog(ExManagerFog *Fog){ManagerFog = Fog;}
    00172         inline void SetManagerAnim(ExManagerAnimation *Anim){ManagerAnim = Anim;}
    00173         inline void SetManagerWindow(ExManagerWindow *Window){ManagerWindow = Window;}
    00174         inline void SetManagerGizmo(ExManagerGizmo *Gizmo){ManagerGizmo = Gizmo;}
    00175         inline void SetManagerLight(ExManagerLight *Light){ManagerLight = Light;}
    00176         inline void SetManagerParticuleSystem(ExManagerParticuleSystem *ParticuleSystem){ManagerParticuleSystem = ParticuleSystem;}
    00177         inline void SetManagerTexture(ExManagerTexture * Texture){ManagerTexture = Texture;}
    00178         inline void SetManagerCollision(ExManagerCollision *Collision){ManagerCollision = Collision;}
    00179         inline void SetManagerId(ExManagerId *Id){ManagerId     = Id;}
    00180         inline void SetManagerInterface(ExManagerInterface * Interface){ManagerInterface=Interface;}
    00181         inline void SetManagerConsole(ExManagerConsole * Console){ManagerConsole=Console;}
    00182         inline void SetManagerSound(ExManagerSound * Sound){ManagerSound=Sound;}
    00183         inline void SetManagerSpirit(ExManagerSpirit * Spirit){ManagerSpirit=Spirit;}
    00184
    00185         inline void SetManagerCamera(ExManagerCamera *Cam){ManagerCamera = Cam;}
    00186         inline void SetManagerModel(ExManagerModel *Model){ManagerModel = Model;}
    00187         inline void SetManagerNetwork(ExManagerNetwork *Network){ManagerNetwork = Network;}
    00188         inline void SetManagerObjectWindow(ExManagerObjectWindow *ObjectWindow){ManagerObjectWindow = ObjectWindow;}
    00189         inline void SetManagerSpecialEffect(ExManagerSpecialEffect *SpecialEffect){ManagerSpecialEffect = SpecialEffect;}
    00190         inline void SetManagerEntity(ExManagerEntity *Entity){ManagerEntity = Entity;}
    00191
    00192         void Init(void);
    00193         bool LoadCommandFile(std::string FileName);
    00194         //bool LoadExecFile(ExCAction *action);
    00195         bool LoadFile(std::string FileName);
    00196
    00197         void InputCommand(int command);
    00198         ExCAction InputCommand(ExCCommand Command);
    00199         void ApplyAction(void);
    00200
    00201         inline void SetMousePosition(int posx,int posy){m_MousePosX=posx;m_MousePosY=posy;}
    00202
    00203
    00204         void LoadExecFile(std::string FileName);
    00205
    00206
    00207         ExCAction InputAction(ExCAction Action);
    00208 };
    00209 //------------------------------------------------------------------------
    00210 #endif //__EXMANAGERCOMMAND_H__