#include "ExDefine.h"#include "Math/ExMath.h"#include "Manager/ManagerObject/ExManagerObject.h"#include "Manager/ManagerObject/ExManagerTexture.h"#include "Manager/ManagerObject/ExManagerModele.h"#include "Object/Object3D/Mesh/ExCMesh.h"#include "Object/Object3D/Mesh/ExCMeshFireEffect.h"#include "Object/Object3D/Mesh/ExCMeshWaterEffect.h"#include "Object/Object3D/Mesh/ExCMeshSummonCylenderEffect.h"#include "Object/Object3D/Mesh/ExCMeshSmogEffect.h"#include "Object/Object3D/Mesh/ExCMeshWaterDisqueEffect.h"#include "Object/Object3D/Mesh/ExCMeshLOD3ds.h"#include "Object/Object3D/Mesh/ExCMeshSauronEffect.h"#include "Object/Object3D/Mesh/ExCMesh3ds.h"#include "Object/Object3D/Mesh/ExCMeshBilboarded.h"Aller au code source de ce fichier.
Composants | |
| class | ExManagerMesh |
Énumérations | |
| enum | MeshType { MESH_FIRE_EFFECT, MESH_WATER_EFFECT, MESH_SUMMON_CYLENDER_EFFECT, MESH_SMOG_EFFECT, MESH_WATER_DISQUE_EFFECT, MESH_LOD_3DS, MESH_SAURON_EFFECT, MESH_3DS, MESH_BILBOARDED, MESH_UNKNOWN } |
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Définition à la ligne 77 du fichier ExManagerMesh.h. Référencé par ExManagerMesh::GetMeshType().
00078 {
00079 MESH_FIRE_EFFECT,
00080 MESH_WATER_EFFECT,
00081 MESH_SUMMON_CYLENDER_EFFECT,
00082 MESH_SMOG_EFFECT,
00083 MESH_WATER_DISQUE_EFFECT,
00084 MESH_LOD_3DS,
00085 MESH_SAURON_EFFECT,
00086 MESH_3DS,
00087 MESH_BILBOARDED,
00088 MESH_UNKNOWN
00089 };
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1.3.4